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# Streaming musicale

> **Note**
>
> **Guida pratica** · Presuppone che tu abbia completato la [guida rapida a Music ](/docs/it/eleven-api/guides/cookbooks/music).

> **Info**
>
> La Music API è disponibile solo per gli utenti a pagamento.

## Usare la Music API

> **Note**
>
> Questa guida presuppone che tu abbia [configurato la chiave API e l'SDK](/docs/it/eleven-api/quickstart). Completa
> prima la guida rapida, se non l'hai ancora fatto.

#### Effettua la richiesta API

Crea un nuovo file denominato `example.py` o `example.mts`, a seconda del linguaggio che preferisci, e aggiungi il codice seguente:

```python
# example.py
from elevenlabs.client import ElevenLabs
from elevenlabs.play import play
import os
from io import BytesIO
from dotenv import load_dotenv
load_dotenv()

elevenlabs = ElevenLabs(
    api_key=os.getenv("ELEVENLABS_API_KEY"),
)

stream = elevenlabs.music.stream(
    prompt="Create an intense, fast-paced electronic track for a high-adrenaline video game scene. Use driving synth arpeggios, punchy drums, distorted bass, glitch effects, and aggressive rhythmic textures. The tempo should be fast, 130–150 bpm, with rising tension, quick transitions, and dynamic energy bursts.",
    music_length_ms=10000,
    model_id="music_v2_5",
)

# Create a BytesIO object to hold the audio data in memory
audio_stream = BytesIO()

# Write each chunk of audio data to the stream
for chunk in stream:
    if chunk:
        audio_stream.write(chunk)

# Reset stream position to the beginning
audio_stream.seek(0)

play(audio_stream)
```

```typescript
// example.mts
import { ElevenLabsClient, play } from "@elevenlabs/elevenlabs-js";
import "dotenv/config";

const elevenlabs = new ElevenLabsClient();

const stream = await elevenlabs.music.stream({
  prompt: "Create an intense, fast-paced electronic track for a high-adrenaline video game scene. Use driving synth arpeggios, punchy drums, distorted bass, glitch effects, and aggressive rhythmic textures. The tempo should be fast, 130–150 bpm, with rising tension, quick transitions, and dynamic energy bursts.",
  musicLengthMs: 10000,
  modelId: "music_v2_5",
});

const chunks: Buffer[] = [];

for await (const chunk of stream) {
    chunks.push(chunk);
}

const audioStream = Buffer.concat(chunks);

await play(audioStream);
```

#### Esegui il codice

```python
python example.py
```

```typescript
npx tsx example.mts
```

Dovresti sentire la musica generata in riproduzione.

## Passaggi successivi

#### [Piani di composizione](/docs/it/eleven-api/guides/how-to/music/composition-plans)

Usa i piani di composizione per strutturare e controllare la generazione della musica.

#### [Inpainting musicale](/docs/it/eleven-api/guides/how-to/music/inpainting)

Modifica e combina sezioni di brani esistenti con nuove generazioni.